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1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom: a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 * Copyright 2005, 2006 by
12 * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
13 *
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
18 *
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
23 *
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
27 * 02111-1307, USA.
28 *
29 * DESCRIPTION:
30 * DOOM strings, by language.
31 * Note: In BOOM, some new strings hav ebeen defined that are
32 * not found in the French version. A better approach is
33 * to create a BEX text-replacement file for other
34 * languages since any language can be supported that way
35 * without recompiling the program.
36 *
37 *-----------------------------------------------------------------------------*/
38
39#ifndef __DSTRINGS__
40#define __DSTRINGS__
41
42/* All important printed strings.
43 * Language selection (message strings).
44 * Use -DFRENCH etc.
45 */
46
47#ifdef FRENCH
48#include "d_french.h"
49#else
50#include "d_englsh.h"
51#endif
52
53/* Note this is not externally modifiable through DEH/BEX
54 * Misc. other strings.
55 * #define SAVEGAMENAME "boomsav" * killough 3/22/98 *
56 * Ty 05/04/98 - replaced with a modifiable string, see d_deh.c
57 */
58
59/*
60 * File locations,
61 * relative to current position.
62 * Path names are OS-sensitive.
63 */
64#define DEVMAPS "devmaps"
65#define DEVDATA "devdata"
66
67
68/* Not done in french?
69 * QuitDOOM messages *
70 * killough 1/18/98:
71 * replace hardcoded limit with extern var (silly hack, I know)
72 */
73
74#include <stddef.h>
75
76extern const size_t NUM_QUITMESSAGES; /* Calculated in dstrings.c */
77
78extern const char* const endmsg[]; /* killough 1/18/98 const added */
79
80#endif